Introduce
"B2B Exhibition and Event-Based Metaverse Platform VIBETECH REAL"
The global COVID-19 pandemic has brought all exhibition and event markets into an ice age.
In this situation, the exhibition and event market, which was hit hardest, needs an online alternative as offline gatherings are impossible.
VIBETECH REAL is a platform that divides the elements of offline exhibitions and events into online web platforms and offline Metaverse platforms, so that when exhibitions are opened on the web and participating companies are attracted, exhibitions and events can be automatically set up and held on the Unreal-based Metaverse Platform. In particular, it is accelerating market expansion based on the strength that offline and online can be linked even after the pandemic.
Bibimble has the technology necessary to create such a Metaverse in a core form, and wants to expand its direction to an open Metaverse Platform that can serve not only exhibitions but also education, entertainment, film, industry, and corporate sectors in the future.
Detail
VIBETECH REAL Platform
The major feature of VIBETECH REAL is that it runs on a multi-platform.
It is structured to be easily accessible from anywhere in the world through WINDOWS OS, MAC OS, ANDROID OS, IOS, VR (under development), and WEB STREAMING methods, and is developed so that people can meet in one space no matter which multi-platform they access from.
Also, while it takes a minimum of 6 to 12 months to create a Metaverse, VIBETECH REAL allows exhibitions to be created in just a few days, and it has been developed as a platform with various functions including allowing users to directly select spaces, manage videos and images entering the space, information management, and statistical data confirmation.
Based on continuous function updates and scalability in the future, we are expanding to be used not only in domestic but also in foreign exhibition and event markets.