DISASTER ESCAPE - D CAPE
S A F E T Y E D U C A T I O N V R

Introduce

"A sudden fire situation in public transportation in everyday life. How do you escape?"

Until now, if safety education was conducted with photos and videos. Now, it is a 'experience' or 'experience' type of education in which people experience and escape through real-life disaster situations through Virtual Reality.

Virtual Reality is not just a form of viewing, Go directly, grab a fire extinguisher.

In the event of a similar situation, it is content that can minimize casualties based on the behavior through 'experience'.

Contents detail

Fire Escape virtual reality contents in subways, ships, and airplanes is a stage-type module of the virtual reality safety experience hall, which is an edutainment system that virtually experiences and teaches special disaster situations.

Scenario: Structuring a route to escape on a self-directed basis
assuming a situation of actual disaster

Control: Room scale application via HTC VIVE controller enables you to experience the escape from the inside of the train to the ground even in small spaces.

Quality: Applying realistic materials and effects

Hardware Flatform

You can play with the following environments. Hardware can be categorized according to each situation.
In case of having PC and virtual reality hardware, it is divided into CONTENTS ONLY,
LAPTOP TYPE which enables mobile experience,
and STAND TYPE including stand which embeds TV and PC.

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CONTENTS ONLY

If you want to purchase only content
Compatible: HTC VIVE, HTC VIVE Pro, Odyssey VR
Age: All ages
Space: 2.5M X 2.5M

Requirements

CPU: Intel i5 (7th generation) or higher
HDD: 4GB or more
RAM: DDR4 16GB or more
VGA: GTX 1060 or higher
POWER: 1kW

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LAPTOP TYPE

If you need a simple installation and move a lot
Included: Odyssey VR, GAMING LAPTOP
Age: All ages
Space: 2.5M X 2.5M

LAPTOP Specification

CPU: Intel i5 (9th generation)
SSD: 128 GB
RAM: DDR4 16GB
VGA: GTX 1660
POWER: 1kW

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TV STAND TYPE

When fixed installation is required
Includes: STAND, Odyssey VR, 42 "TV, PC
Age: All ages
Space: 3M X 3M

PC Specification

CPU: Intel i5 (9th generation)
SSD: 128 GB
RAM: DDR4 16GB
VGA: GTX 1060
POWER: 1kW

VR LINK Platform

“VR Platform is a converged platform of gamification VR software and accessible hardware infrastructure.”

There are three types in total.
LOCAL TYPE to experience hyper performance in indoor space,
LAPTOP TYPE that enables the experience by mobile type,
STAND ALONE TYPE wireless based.

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HIDDEN STORY

History Education Functional Game
amount : 10 minutes per stage, 40 minutes total
age : ALL
space : 3M X 3M

Details

Becoming a future restorer of history records the
lost history of the independence activist.

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DCAPE METRO

Subway Fire Disaster Response Education
amount : 4min
age : ALL
space : 3M X 3M

Details

Fire situation in subway
Prepare yourself for unforeseen situations by
using coping method that you learned.

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DCAPE SHIP

Ship Fire, Sinking Disaster Response Education Virtual Reality
amount : 4min
age : ALL
space : 3M X 3M

Details

Fire and sinking situation on ship
Prepare yourself for unforeseen situations by
using coping method that you learned.

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DCAPE AIRPLANE

Aircraft disaster response education virtual reality
amount : 3min
age : ALL
space : 3M X 3M

Details

Crash in the Aircraft
Prepare yourself for unforeseen situations by
using coping method that you learned.

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JOB EXPERIENCE VR

Future Job Experience-SMART FARM
amount : 3min
age : ALL
space : 3M X 3M

Details

Managing future job that you can't
experience right now.
Through smart farms, you can experience
future job in Virtual Reality.

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JOB EXPERIENCE VR

Future Job Experience-SMART CAR MAKERS
amount : 3min
age : ALL
space : 3M X 3M

Details

You can’t experience future career
“smart car” right now.
But you can experience it in Virtual Reality.

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JOB EXPERIENCE VR

Future Job Experience-Real estate agent
amount : 3min
age : ALL
space : 3M X 3M

Details

Future career real estate agents that
will change in the future.
You can experience it in Virtual Reality.

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Holobeats

HoloMR RYTHEMGAME
amount : 3min
age : ALL
space : 3M X 3M

Details

“HOLOMR BEATGAME” Holo Beat with VR,
Light rhythm and hit play create a sense of
rhythm to add to the enjoyment of the game.

Bibimble is making it possible to experience anything, anywhere, through the power of mixed virtual reality.

Contact US
Future Job Education Virtual Reality Content
Future Job Education Virtual Reality Content
J O B E X P E R I E N C E V R